For what she dreamed was the first time, Melody wished her position involved a bit more adventuring and a lot less paperwork.
Melody St. Germain, the leader of the Arcadia Village Adventurer's Guild and one of the kingdom's strongest adventurers, desperately needs a vacation. Ordered by one of the king's advisors—her own power-hungry father—to host a tournament in four weeks, Melody faces a series of obstacles he's devised to ensure her failure. Her friends and the rest of Arcadia Village come together to help, and she finds that just might be enough to overcome her father's tests. Because if she fails, she'll be forced to give up everything—her position, her home, and the man she loves—and return to the capital city. How to Be a Guild Leader in a Fantasy World is the third entry in the Cozy Guides to Fantasy Living series, but it can be enjoyed as a standalone.